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Colt SAA .45 Revolver

High to low modeling workflow with UV unwrap in 3DS Max. Map baking in Marmoset TB3. Final texturing in Substance Painter. Rendering in Marmoset TB3.

- Game ready mesh at 2486 quads.
- 4k texture maps : (Diffuse, AO, Normal, Reflect, Metal).

Topology & UV Map

Topology & UV Map

3D Viewer